Thursday 16 April 2015

Render Techniques Testing

    After some trial and error I think I have cracked how to cleanly separate the two pieces of my current composition so that I can render out the blood cells moving while also putting the background on a separate layer so I can give off the illusion the cells are passing behind something not there.
First test purely using a basic "use background" shader, didn't go so well.

Tweaking the render settings so that it would be visible and traced but not produce shadows.
A combined image that includes the picture above and a shot of the tunnel.
    Seeing how the tunnel turned out I do think I need ot tweak the lighting a little to add a hint of colour and vibrance.

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